It is a strand in which students express their visual creativity through drawing, storytelling, and other visual media with the aid of computer technology. Students will demonstrate creative self-expression as they learn basic and advance drawing skills, techniques for original character design, the natural flow and movement of objects, and background development which includes a study of perspective for 2D and 3D environments.
2D paperless animators, 2D cutout animators, Toonboom riggers, inbetweeners, clean-up artists, DIPs, backgrounders, compositors, 3D artists, modelers, texturers, 3D Maya riggers, Storyboard artists, Layout artist, animation scriptwriters, concept artists, animation directors
Designed to provide students with a solid introductory foundation of the various concepts and theories, algorithmic foundations, and implementation of solutions in the field of computing. Students will be prepared to apply theoretical concepts in designing, constructing, and deploying software needed in solving real world problems.
Students will be able to get employment in junior positions in the fields of software engineering, software development, systems analysis, mobile application development, database administration, and management of information systems.
This track is an interplay of art and technology, aimed to give students a fundamental understanding and appreciation for fashion design. Classes will strengthen students’ skills in sketching, styling, and sewing, in preparation for a future career in the industry.
Students can use portfolios they develop to seek employment as editorial assistants, junior stylists, design assistants, assistant buyers and also explore opportunities in the field of marketing, sales, and retail.